
They are the only unit in the game to have a vitality regeneration rate of zero. Overuse of their teleportation ability can cripple both their life force and their normal movement speed. Wraiths can teleport across the strategic map and have multiple (weak) life leeching attacks in melee.Undead- specialists between fighting and casting with superior movement abilities
They are the weakest of all units in combat, with only a feeble melee attack and the ability to scramble their enemies' movement, which may not even work against the AI.
Seers can spot invisible opponents and traps as well as "disbelieve" any enemy illusion. They are comparable to Berserkers in combat prowess. Templars are healers being best combined with other casters. With patience and skill, they are capable of prevailing against stronger opponents. In combat, they possess a weak ranged attack and the ability to randomly teleport short distances. Creating Illusions costs her little life points compared to the Conjuror's Conjurations. These are extremely weak and destroyed immediately if hit. Illusionists can create illusionary Units. They are best kept far from single combat, as their attacks are restricted to very short range, and they are extremely vulnerable. Conjurors are the most expensive figures (100 Credits) for a good reason. These conjurations are as good as the original but lose 10% health per round. Wizards with ranged attack to freeze enemy units on the strategic map and direct combat though fragile, they are able combatants. In addition, water elementals can stand in bodies of water as well as teleport between them with minimal effort Fire Elementals can 'go nova' (a powerful suicide attack) on the strategic map.Ĭasters- comparatively weak in combat, but capable of powerful strategic effects that draw upon their own life force They are fast and strong though weaker than Trolls and Demons. Elementals (Fire/Water) have a ranged attack. Demons are about as tough as Trolls yet way faster and way more expensive (80 Credits). They are the slowest Units by far and can transform into rocks for hiding and ambush. Trolls are the toughest melee fighters around and quite cheap (40 Credits). They make up for it by superior fighting prowess.įighters- nothing else can compare in combat Orcs are cheap yet 50% more expensive than Berserkers (30 Credits). Melee fighters strong enough to hurt casters and not much more. Berserkers are the cheapest figures (20 Credits). Hence some odd figures don't fit in any category.įodders- weak fighters meant to be expendable These categories are made up as a description and not an inherent part of the game. Simply put: Casters are hunted by Undead which are hunted by Fighters that fear the Casters spells. This categories facing off against each other is the main focus of strategy. They can be roughly translated into categories however. The fight is simultaneously controlled in real time.Įach figure type has unique abilities and at least two attack types. Each player starts with their single piece on this "melee map" and must fight using their figures. When one player moves a piece into the same square as an opponent, the action is instantly transferred to another board map that represents the terrain upon which the two pieces occupy. Then players set up on a chosen map and start to move turn wise. The Orb Keeper is like the King in chess: the game is over if he dies. #DARK LEGIONS GAME UPGRADE#
In the beginning of the game, the player buys their forces with a predefined number of credits, and may purchase any of the 16 characters along with various kinds of traps and even rings of power to upgrade their creatures. The player may play against the computer or another human on a strategic game board. Many reviewers and players note it as an updated version of the 1983 computer game Archon, calling it "Archon with an attitude."ĭark Legions is an action based strategy game. Purchasing of units at game start allows each player to customize their forces.A combination of strategic movement with real-time combat.16 unit types with unique characteristics and abilities.It was developed by Silicon Knights and published by Strategic Simulations (SSI). Dark Legions is a 1994 action strategy game for MS-DOS.